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This repository was archived by the owner on Oct 9, 2020. It is now read-only.
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This repository was archived by the owner on Oct 9, 2020. It is now read-only.
CampJS II 2013 was held last weekend on the Gold Coast. There was a strong Node theme, particularly hardware. CampJS III 2014 will be held somewhere near Melbourne, stay tuned for details.
For me, Sebastian Porto's talk was one of the highlights. His Understanding JavaScript Prototypes presentation used __proto__ to teach how the prototype chain works. It builds on a post from earlier this year. A must-read although unfortunately we didn't get this one on video! If anyone asks me about JavaScript's (slightly messy) prototypal nature then I'll be pointing them to his post & slides.
Anna Gerber kicked off the hardware theme with her JS for Physical Computing talk. It was continued by the Thoughtworks folks who lead some workshops and helped people build a really neat Raspberry Pi-based game.
Higher-Order Fun by Katie Miller brought some FP to JavaScript-land. Coming from a Haskell background she discussed functional programming across various languages and how we can take advantage of FP techniques in JavaScript.
Building Modular Games for the Web by Hugh Kennedy is an inspiring talk that should be able to encourage any listener to get hacking on HTML5 games! I'm looking forward to the video of this one being available.
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