Repository navigation
Generic meta types #3779
Description
Activity
I like the idea, but maybe this can also be solved with type providers (#3136). This would be way more flexible.
It seems like $Merge would be better described through intersection types:
// & not checked in yet but you can use | here to see how it works with unions type c = typeof a & typeof b;
$Args and $RetV look like they're essentially compile time reflection APIs.
Some of these meta types can have corresponding meta operators:
&can denote$Merge,+can denote$Concatand so on; while other meta types, like$Args, won't have a corresponding operator. Such operators will essentially allow to write expressions that operate on types and construct other types.Lennart (@Lenne231), I'm not familiar with type providers, but a brief look at #3136 made me think that it's an imperative/procedural way of constructing types at compile time, while what I'm suggesting is a declarative way. If this is the case, then type providers is indeed a much more powerful feature.
Btw, does TS have plans to support nested types:
interface Foo { type Bar = number; }? If yes, then it seems natural to have built-in nested types:interface DecoratedFunction<F extends (...args) => any> { (...args): F.ReturnValueType; tag: number; }
A "generic meta type" that creates a subset would also be nice, especially for functions that update data.
type A = $Sub<{ a: number; b: string }>; // A = { a?: number; b?: string } function setState<T>(update : $Sub<T>) { ... } setState<{ a: number; b: string }>({ a : 20 });- addedNeeds ProposalThis issue needs a plan that clarifies the finer details of how it could be implemented.This issue needs a plan that clarifies the finer details of how it could be implemented.
on Jul 27, 2015 It seems, that the appropriate place for such "generic meta types" (that would better be called "type expressions" or "computed types") is the .d.ts files. Currently they can contain only static type definitions, but could also contain "dynamic definitions":
/// [mytypes.d.ts] declare module mytypes { export type BasicType = (a, b) => number; export type Intersection(a: ObjectLiteral, b: ObjectLiteral) { const r = new ObjectLiteral; for (const name of a.members) { if (name in b.members) { if (!Type.same(a.members[name], b.members[name])) throw CompileError(...); r.members[name] = a.members[name]; } } return r; }; } /// [sample.ts] type X = { a: number; b: string }; type Y = { b: string; c: symbol }; type Z = mytypes.Intersection(X, Y);
Such computed types could be compiled in some special "compilation context" in which all these
TypeandObjectLiteralare defined. Then we could go even further and allow "type operators":/// [mytypes.d.ts] declare module mytypes { export type "&" (a: ObjectLiteral, b: ObjectLiteral) { return Intersection(a, b); } }
Of course, some of these computed types will be pretty common and will naturally become a part of the standard types library:
/// [lib.d.ts] type "&" (a: ObjectLiteral, b: ObjectLiteral) { ... }
This should make it possible to express all fancy constructs that can exist in JS.
It seems that part of the motivating case could be met by extending
typeofto arbitrary expressions, as per #4233.type C = $Merge<{a: number}, {b: string}>; // C = { a: number, b: string }Would then become
// $Merge woiuld provide 20 or so overloads with 1 to 20 parameters. // Here's the two parameter overload. function $Merge<T1>(a1: T1): (T1&T2); function $Merge<T1, T2>(a1: T1, a2: T2): (T1&T2); function $Merge<T1, T2, T3>(a1: T1, a2: T2, a3: T3): (T1&T2&T3); function $Merge(...args){return null;} type C = typeof $Merge({a: number}, {b: string});Args is harder to see.
this is already covered by #2710
- addedDuplicateAn existing issue was already createdAn existing issue was already created
on Feb 22, 2016 - locked and limited conversation to collaborators
on Jun 19, 2018
As far as I know, in Flow there are so called "generic meta types" that can operate on other types:
Such "type algebra" would be useful to construct function signatures and interfaces that are hard/impossible to construct with other techniques:
Do you think this would be a useful addition to the type system?