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DeviceKit.swiftmodule is not built for arm64 #419

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@zakray

After installing DeviceKit, I'm unable to run my app via the simulator. I get "Build failed because DeviceKit.swiftmodule is not built for arm64, please try a run destination with a different architecture". After I got that error, a new simulator option with Rosetta appeared, but trying to build on that gave me a number of errors about "undefined symbol".

It does work fine on a real device.

Apologies if this is something obvious I'm missing, I don't have a lot of experience with swift packages. This is running latest macOS with Xcode 16 beta on an M2 Mac.

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