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I am not sure how you normally run your Lua application. But I am used to use the tasks feature of VS code, so I created a tasks.json with this content:
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Run main",
"type": "shell",
"command": "./main.lua",
"problemMatcher": [
"$lua"
]
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
Normally such a task makes use of a problemMatcher which parses the tasks console output for problems and then highlight the code line that was affected. But there seems no problemMatcher to be defined by the plugin.
Actual Behaviour
No problemMatcher provided.
Reproduction steps
Create a tasks.json as given in "Expected Behaviour"
Crate a main.lua with an error such as "local i = 5 + "foo"
Run the task, the output shows something like
/usr/bin/lua: ./main.lua:3: attempt to add a 'number' with a 'string'
stack traceback:
[C]: in metamethod 'add'
./main.lua:3: in main chunk
[C]: in ?
See the main.lua, there is no highlight due to this error.
Activity
Frityet commentedon Dec 28, 2023
+1 This would be very useful
carsakiller commentedon Jan 13, 2024
If someone wants to tackle this one, it should be relatively easy 🙂. I'm going to move this issue to the vscode-lua repo.