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Debuggable shaders - #721

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Poohl wants to merge 2 commits into
DiligentGraphics:masterfrom
Poohl:debug_shaders
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Poohl wants to merge 2 commits into
DiligentGraphics:masterfrom
Poohl:debug_shaders

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@Poohl

@Poohl Poohl commented Nov 14, 2025

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Embedd debug info in compiled SpirV shaders when in debug.

This enables debugging shaders in tools like RenderDoc.

Maybe this shouldn't be tied to the engines Debug Mode? Not sure which other config to use though.

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